Assignment #4

Work produced as part of U101 - Design thinking: creativity for the 21st century, Open University degree module Phase four covered design and everyone. The assignment was to produce three poster designs responding to goal number 12 from the UN's Sustainable Development Goals: Responsible Production and Consumption, thinking about how we could reduce the amount of food that is wasted globally on an annual basis. Poster one was designed to communicate the design problem “How

Assignment #3

Work produced as part of U101 - Design thinking: creativity for the 21st century, Open University degree module Phase three focused on design and society, I was tasked to create a board game based on a service. Cart to Customer is a board game based on an online shopping service.  Gameplay starts with a customer placing an order, players set out and progress along a path comprising of board spaces with the aim of reaching the finish space first, representing the successful co

A year of design thinking

Entry for Design @ The Open University's 2019 Annual Show. I chose to develop my concept from the second assignment, my design proposal for an interactive wardrobe mirror.  I felt it was one of my designs that had interesting potential as an integrated and innovative solution.  This idea is something I would like to use myself.  I also felt that my original prototyping and communication of the design during the assignment was one of my weaker pieces due to lack of experience

Assignment #1

Work produced as part of U101 - Design thinking: creativity for the 21st century, Open University degree module Phase 1 looked at design and the individual. The brief was to produce a T-shirt design using an image of my hands focusing on design concepts such as symmetry and repetition, proportions and unity, emphasis and dominance. I chose an image of my hands making a heart gesture. I chose the slogan “love”, with my image placed inside a heart shaped letter “o”. I chose

Assignment #2

Work produced as part of U101 - Design thinking: creativity for the 21st century, Open University degree module Phase two looked at design and others. The brief was to design a response to an everyday problem. This design is a full-length mirror with camera that records and stores images of users in their clothing and displays these images back, alleviating the need to physically browse or locate clothing when selecting what to wear.  This makes choosing clothes and getting